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Milestones
Ancient Relics Mode
Melvor Realm
You will always receive an Ancient Relic at Level 20 and Level 99.
| Name | Chance |
|---|---|
| Smithing Relic 1+50% Smithing Mastery XP for Melvor Realm only | 1 in 200,000 |
| Smithing Relic 2-25% Smithing Interval | 1 in 200,000 |
| Smithing Relic 3+50% Chance to gain +1 additional resource in Smithing (Cannot be doubled) | 1 in 200,000 |
| Smithing Relic 4+100 Melee Defence Bonus | 1 in 200,000 |
| Smithing Relic 51% increased chance to locate Ancient Relics | 1 in 200,000 |
| Smithing Master RelicRemove Coal costs for Smithing recipes (Melvor Realm only) | Locate all Ancient Relics to unlock |
Abyssal Realm
You will always receive an Ancient Relic at Abyssal Level 10 and Level 60.
| Name | Chance |
|---|---|
| Smithing Relic 1+33% chance to gain 1 Azurian Bar from Smithing for Abyssal Realm only (Cannot be doubled)+33% chance to gain 1 Obsidian Bar from Smithing for Abyssal Realm only (Cannot be doubled)+33% chance to gain 1 Obzurian Bar from Smithing for Abyssal Realm only (Cannot be doubled) | 1 in 400,000 |
| Smithing Relic 2-5% cost to produce Abyssal Realm Items in all Artisan Skills | 1 in 400,000 |
| Smithing Relic 3+5 additional quantity of Abyssal Headless Bolts gained in Smithing (Cannot be doubled)+5 additional quantity of Arrowtips gained in Smithing for Abyssal Realm only (Cannot be doubled)+5 additional quantity of Javelin Heads gained in Smithing for Abyssal Realm only (Cannot be doubled) | 1 in 400,000 |
| Smithing Relic 4+3 additional quantity of primary resource gained in Smithing for Abyssal Bars (Cannot be doubled) | 1 in 400,000 |
| Smithing Relic 5+1 additional quantity of primary resource gained in Smithing for Abyssal Realm only (cannot be doubled) | 1 in 400,000 |
| Smithing Master Relic-0.30s Smithing Interval for Abyssal Realm only | Locate all Ancient Relics to unlock |
Mastery
| Mastery | Unlocks |
|---|---|
| 10 | +5% chance to double items Level 10–90Per 20 mastery level(s)Each action at its own Mastery level, shown for
|
| 20 | +5% chance to preserve resources Level 20–80Per 20 mastery level(s)Each action at its own Mastery level, shown for
|
| 30 | +5% chance to double items |
| 40 | +5% chance to preserve resources |
| 50 | +5% chance to double items |
| 60 | +5% chance to preserve resources |
| 70 | +5% chance to double items |
| 80 | +5% chance to preserve resources |
| 90 | +5% chance to double items |
| 99 | +10% chance to preserve resources. +10% chance to double items. Level 99Each action at its own Mastery level, shown for
|
Mastery Pool Checkpoints
| Mastery Pool | ||
|---|---|---|
| 10% |
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| 25% |
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| 50% |
|
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| 95% |
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Possible Rare Drops
| Name | Quantity | Chance |
|---|---|---|
| 1 | 0.00000606% per action level |
| 1 | 0.00001% plus 0.00000004% per total Mastery level, up to 0.001% | |
| 1 | 1 in 4,000 |
| 1 | 1 in 400 |
| 300 | 1 in 1,000 |
| 1 | 0.541% per unlocked Mastery action |


