Corruption

Requirements

  • Complete Into the Abyss once

Ancient Relics Mode

You will always receive an Ancient Relic at Abyssal Level 10 and Level 60.

NameChance
Corruption Relic 1+20% Corruption progress gained when hitting with an attack1 in 267,000
Corruption Relic 2+10% Max Hit, +30% Accuracy Rating and +30% Global Evasion when you are Corrupted1 in 267,000
Corruption Relic 3+100% Abyssal Slayer Coins from Slayer Tasks when killing a Corrupted monster1 in 267,000
Corruption Relic 4+20% chance for Corruption progress to instantly fill at the start of a fight1 in 267,000
Corruption Relic 5-50% Soul Points required to automatically corrupt monsters1 in 267,000
Corruption Master Relic+20% Combat Abyssal XP from Corrupted monstersLocate all Ancient Relics to unlock

View Corruptions

Each Corruption a monster gains has a 0.2% chance to be one you have not unlocked; kill the monster while it has it to unlock it

+25% Accuracy Rating
+50% Accuracy RatingFound on Monsters with Combat Level >= 10,000
+75% Accuracy RatingFound on Monsters with Combat Level >= 31,000
+25% Global EvasionFound on Monsters with Combat Level >= 6,000
+50% Global EvasionFound on Monsters with Combat Level >= 12,000
+75% Global EvasionFound on Monsters with Combat Level >= 130,000
-10% Attack IntervalFound on Monsters with Combat Level >= 18,000
-20% Attack IntervalFound on Monsters with Combat Level >= 320,000
+40% Global Evasion and +40% Global AccuracyFound on Monsters with Combat Level >= 31,000
Inflict a stack of Laceration per hit. Laceration deals damage equal to 1% of the enemy's max hit per stack (Stacks up to 25 times) every 0.5s.Found on Monsters with Combat Level >= 6,000
Inflict a stack of Blight per hit. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 1.5s (Stacks up to 10 times, removed at max stacks).Found on Monsters with Combat Level >= 17,000
On a hit, inflict Ablaze that deals 400% of the enemy's max hit as damage over 10s.Found on Monsters with Combat Level >= 22,000
On a hit, inflict Bleed that deals 200% of the damage dealt as damage over 10s.Found on Monsters with Combat Level >= 13,000
On a hit, inflict a Slow that lasts for 3 Attack Turns.Found on Monsters with Combat Level >= 8,000
On a hit, 25% chance to apply Fear.Found on Monsters with Combat Level >= 321,000
+10% Abyssal Resistance.Found on Monsters with Combat Level >= 19,000
Attacks cannot miss.Found on Monsters with Combat Level >= 1,450,000
On a hit, 25% chance to apply Silence for 1 turn.Found on Monsters with Combat Level >= 999,000
On a hit, inflict Bleed that deals 200% of the damage dealt as damage over 10s and inflict a Slow that lasts for 3 Attack Turns.Found on Monsters with Combat Level >= 613,000
-25% Attack Interval, +40% Global Accuracy and +40% Global Evasion.Found on Monsters with Combat Level >= 696,969
+1 Attack Rolls (Select highest chance).Found on Monsters with Combat Level >= 1,200,000
+5% Lifesteal.Found on Monsters with Combat Level >= 320,000
+50% Reflect DamageFound on Monsters with Combat Level >= 130,000

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