| Elite Pillar of ConflictAgility | Elite Passive PillarMelvor Realm | - Requires
Agility Level 120 - Obstacles15
| | - +50% Hitpoint Regeneration
- +10% Lifesteal
- +35% Flat Slayer Area Effect Negation
- +25% Chance To Preserve Prayer Points
- -3 Prayer Point Cost for Prayers (Cost cannot go below 1)
- +350% GP from Combat
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| Elite Pillar of EndowmentAgility | Elite Passive PillarMelvor Realm | - Requires
Agility Level 120 - Obstacles15
| GP250,000,000
| - +20% Chance To Preserve Potion Charge
- +20% Chance to preserve Summoning Charges
- +20 base primary resource quantity gained in Summoning
- +50 Bank Space
- +20% chance to preserve Consumable Slot charges
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| Elite Pillar of ExpertiseAgility | Elite Passive PillarMelvor Realm | - Requires
Agility Level 120 - Obstacles15
| GP250,000,000
| - +8% Mastery XP in all Skills for Melvor Realm only
- +40% Global GP (except Item Sales)
- +8% Chance to Double Items Globally
- -3% Interval for all non-Combat Skills
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| Greed ObeliskAgility | ObeliskAbyssal Realm | | AP250,000,000
| - -10% cost to produce Abyssal Realm Items in all Artisan Skills
- +10 additional quantity of primary resource gained in Crafting for Abyssal Consumables (Cannot be doubled)
- +3 additional quantity of primary resource gained in Runecrafting for Abyssal Runes (Cannot be doubled)
- +5 additional quantity of primary resource gained in Fletching for Abyssal Arrows (Cannot be doubled)
- +1 additional quantity of primary resource gained in Fletching for Abyssal Bolts (Cannot be doubled)
- +4% Mastery XP in all Skills for Abyssal Realm only
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| Pillar of CombatAgility | Passive PillarMelvor Realm | - Requires
Agility Level 99 - Obstacles10
| GP50,000,000
| - +10% Melee Evasion
- +10% Ranged Evasion
- +10% Magic Evasion
- +10 Flat Hitpoints Regeneration
- +5% Flat Slayer Area Effect Negation
- +5% of Maximum Hit added to Minimum Hit
- -0.20s Monster Respawn Timer
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| Pillar of GenerosityAgility | Passive PillarMelvor Realm | - Requires
Agility Level 99 - Obstacles10
| GP50,000,000
| - +10 Bank Space
- +10% Chance To Preserve Potion Charge
- +5 Charges per Potion
- +10% Global GP (except Item Sales)
- +5% Chance to preserve Summoning Charges
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| Pillar of SkillingAgility | Passive PillarMelvor Realm | - Requires
Agility Level 99 - Obstacles10
| GP50,000,000
| - +10% base primary resource quantity gained in Farming for Melvor Realm only
- +3% Chance to Double Items Globally
- +3% Chance to Preserve Resources in Skills
- +2% Mastery XP in all Skills
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| Sloth ObeliskAgility | ObeliskAbyssal Realm | | AP250,000,000
| - +15% Global AP (except Item Sales)
- +50 Bank Space
- +15% Ammo Preservation
- +15% Rune Preservation
- +15% Chance to preserve Summoning Charges
- -15% Summoning Familiar Attack Interval
- +5% Chance to Double Items Globally
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| Wrath ObeliskAgility | ObeliskAbyssal Realm | | AP250,000,000
| - +30% flat Abyssal Slayer Region effect negation
- +15% Global Abyssal Slayer Coins (except Item Sales)
- +30% Accuracy Rating
- +30% Global Evasion
- +20% chance to ignore Laceration
- +20% chance to ignore Blight
- +20% chance to ignore Fear
- +20% chance to ignore Silence
- +20% chance to ignore Eldritch Curse
- +20% chance to ignore Voidburst
- At the start of a fight: Enemies have -5% Maximum Hitpoints
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