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Fletching: Abyssal
1 Skill Tree Point gained per Abyssal Level.
A11 Skill Tree Point - +5% Fletching Abyssal XP
B11 Skill Tree Point - +5% Fletching Mastery XP for Abyssal Realm only
C12 Skill Tree Points - -5% cost to produce Abyssal Realm Items in Fletching
D14 Skill Tree Points - +1 additional quantity of Arrows gained in Fletching for Abyssal Realm only (Cannot be doubled)
A22 Skill Tree Points - +5% Fletching Abyssal XP
Requires unlocking all previous nodes
B22 Skill Tree Points - +5% Fletching Mastery XP for Abyssal Realm only
Requires unlocking all previous nodes
C22 Skill Tree Points - -5% cost to produce Abyssal Realm Items in Fletching
Requires unlocking all previous nodes
D24 Skill Tree Points - +1 additional quantity of Arrows gained in Fletching for Abyssal Realm only (Cannot be doubled)
Requires unlocking all previous nodes
AB15 Skill Tree Points - +1 additional quantity of primary resource gained in Fletching for Abyssal Realm only (cannot be doubled)
Requires unlocking all previous nodes
CD15 Skill Tree Points - +1 additional quantity of primary resource gained in Fletching for Abyssal Realm only (cannot be doubled)
Requires unlocking all previous nodes
A32 Skill Tree Points - +5% Fletching Abyssal XP
Requires unlocking all previous nodes
B33 Skill Tree Points - +5% Fletching Mastery XP for Abyssal Realm only
Requires unlocking all previous nodes
C34 Skill Tree Points - -5% cost to produce Abyssal Realm Items in Fletching
Requires unlocking all previous nodes
D35 Skill Tree Points - +1 additional quantity of Arrows gained in Fletching for Abyssal Realm only (Cannot be doubled)
Requires unlocking all previous nodes
A42 Skill Tree Points - +5% Fletching Abyssal XP
Requires unlocking all previous nodes
B43 Skill Tree Points - +5% Fletching Mastery XP for Abyssal Realm only
Requires unlocking all previous nodes
C45 Skill Tree Points - -5% cost to produce Abyssal Realm Items in Fletching
Requires unlocking all previous nodes
D46 Skill Tree Points - +1 additional quantity of Bolts gained in Fletching for Abyssal Realm only (Cannot be doubled)
Requires unlocking all previous nodes
ABCD11 Skill Tree Point - +2 additional quantity of primary resource gained in Fletching for Abyssal Arrows (Cannot be doubled)
- +1 additional quantity of primary resource gained in Fletching for Abyssal Javelins (Cannot be doubled)
- -5% cost to produce Abyssal Realm Items in Fletching
Requires unlocking all previous nodes