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Corruption: Abyssal
1 Skill Tree Point gained per Abyssal Level.
AB11 Skill Tree Point - +2% Corruption Abyssal XP
CD11 Skill Tree Point - -3% Soul Points required to automatically corrupt monsters
A22 Skill Tree Points - +2% Corruption Abyssal XP
Requires unlocking all previous nodes
B22 Skill Tree Points - +4% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
C22 Skill Tree Points - Gives the Enemy: -5% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
D22 Skill Tree Points - -3% Soul Points required to automatically corrupt monsters
Requires unlocking all previous nodes
A33 Skill Tree Points - +2% Corruption Abyssal XP
Requires unlocking all previous nodes
B33 Skill Tree Points - +4% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
C33 Skill Tree Points - Gives the Enemy: -5% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
D33 Skill Tree Points - -3% Soul Points required to automatically corrupt monsters
Requires unlocking all previous nodes
A44 Skill Tree Points - +2% Corruption Abyssal XP
Requires unlocking all previous nodes
B44 Skill Tree Points - +4% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
C44 Skill Tree Points - Gives the Enemy: -5% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
D44 Skill Tree Points - -3% Soul Points required to automatically corrupt monsters
Requires unlocking all previous nodes
A55 Skill Tree Points - +2% Corruption Abyssal XP
Requires unlocking all previous nodes
B55 Skill Tree Points - +4% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
C55 Skill Tree Points - Gives the Enemy: -5% Corruption progress gained when hitting with an attack
Requires unlocking all previous nodes
D55 Skill Tree Points - +3% chance for Corruption progress to instantly fill at the start of a fight
Requires unlocking all previous nodes