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Requirements
- Complete
Into the Abyss once
Related
- Ancient relics
- Astrology Relic 1+50% increased chance to locate Abyssal Realm Ancient RelicsAstrology Relic 2+20% Mastery XP in all Skills for Abyssal Realm onlyAstrology Relic 4-25% Astrology modifier costs for Abyssal Realm only (Costs cannot go below 1)Cooking Master Relic+3 base primary resource quantity gained in Cooking for Abyssal Realm onlyCooking Relic 2+1 base primary resource quantity gained in Cooking for Abyssal Realm onlyCooking Relic 3-10% Cooking interval for Abyssal Realm onlyCooking Relic 4-5% cost to produce Abyssal Realm Items in all Artisan SkillsCooking Relic 5-25% Passive Cooking Interval for Abyssal Realm onlyCrafting Master Relic-25% Crafting interval for Abyssal Realm onlyCrafting Relic 1+2 additional quantity of primary resource gained in Crafting for Abyssal Realm only (cannot be doubled)Crafting Relic 3-5% cost to produce Abyssal Realm Items in all Artisan SkillsFarming Master Relic+100% base primary resource quantity gained in Farming for Special (Abyssal Realm only); +50% base primary resource quantity gained in Farming for Herbs (Abyssal Realm only)Farming Relic 1+50% base primary resource quantity gained in Farming for Abyssal Realm onlyFarming Relic 2+50% chance to preserve Compost applied to Farming Plots when harvesting Abyssal Realm crops (Bypass Gamemode Limitation)Farming Relic 3+10 Shadow Drake Nest gained from Trees in Farming for Abyssal Realm only (Cannot be doubled)Farming Relic 4-33% seed cost to plant crops in Farming for Abyssal Realm only (Cost cannot go below 1)Farming Relic 5-25% Farming interval for Abyssal Realm onlyFiremaking Relic 3+5% chance to gain 1 Voidheart from Firemaking for Abyssal Realm only (Cannot be doubled)Firemaking Relic 4-25% Firemaking interval for Abyssal Realm onlyFishing Master Relic-3% Interval for all Non-Combat Skills for Abyssal Realm onlyFishing Relic 2+100% chance to catch +1 random Fish from the same Fishing Area for Abyssal Realm only (Cannot be doubled)Fishing Relic 3-1s Fishing Interval for Abyssal Realm onlyFishing Relic 4+100% chance to receive one random special item from Fishing when catching a special item (Abyssal Realm only)Fishing Relic 5+1 additional quantity of primary resource gained in Fishing for Abyssal Realm only (cannot be doubled)Fletching Relic 4-5% cost to produce Abyssal Realm Items in all Artisan SkillsHerblore Master Relic+10 Charges per Potion (Abyssal Realm only)Herblore Relic 1+50% Herblore Mastery XP for Abyssal Realm onlyHerblore Relic 2-20% cost to produce Abyssal Realm Items in HerbloreHerblore Relic 3-10% cost to produce Abyssal Realm Items in all Artisan SkillsHerblore Relic 4+100% charges for Abyssal Realm potionsHerblore Relic 5+1 additional quantity of primary resource gained in Herblore for Abyssal Realm only (cannot be doubled)Mining Master Relic-100% Mining node respawn interval for Abyssal Realm onlyMining Relic 5+1 additional quantity of primary resource gained in Mining for Abyssal Realm only (cannot be doubled)Runecrafting Master Relic+20 Abyss Rune gained from Runecrafting for Abyssal Realm only (Cannot be doubled)Runecrafting Relic 5-5% cost to produce Abyssal Realm Items in all Artisan SkillsSmithing Master Relic-0.30s Smithing Interval for Abyssal Realm onlySmithing Relic 1+33% chance to gain 1 Azurian Bar from Smithing for Abyssal Realm only (Cannot be doubled); +33% chance to gain 1 Obsidian Bar from Smithing for Abyssal Realm only (Cannot be doubled); +33% chance to gain 1 Obzurian Bar from Smithing for Abyssal Realm only (Cannot be doubled)Smithing Relic 2-5% cost to produce Abyssal Realm Items in all Artisan SkillsSmithing Relic 3+5 additional quantity of Abyssal Headless Bolts gained in Smithing (Cannot be doubled); +5 additional quantity of Arrowtips gained in Smithing for Abyssal Realm only (Cannot be doubled); +5 additional quantity of Javelin Heads gained in Smithing for Abyssal Realm only (Cannot be doubled)Smithing Relic 5+1 additional quantity of primary resource gained in Smithing for Abyssal Realm only (cannot be doubled)Summoning Relic 5-4 Shard cost when creating Abyssal Realm Familiars in SummoningThieving Master RelicNPCs in Thieving deal no damage (Abyssal Realm only)Thieving Relic 2-20% Thieving Stun Interval for Abyssal Realm onlyThieving Relic 4+50% Thieving Mastery XP for Abyssal Realm onlyThieving Relic 5+3 additional Common Drop quantity gained in Thieving for Abyssal Realm only (Cannot be doubled)Woodcutting Relic 1+50% Woodcutting Mastery XP for Abyssal Realm onlyWoodcutting Relic 2+2 additional quantity of primary resource gained in Woodcutting for Abyssal Realm only (cannot be doubled)
- Combat areas
Abyssal Farmlands
Blighted Marsh
Dark Descent
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