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Special Attack
- Hits
- 2
- Time between hits
- 0.2 seconds
An avoidable attack that deals 75% of your normal damage 2 times over 0.2s. On a hit, gives the enemy -3% Maximum Hit for 1 of the enemy's turns.
- Hits
- 3
- Time between hits
- 0.3 seconds
An avoidable attack that deals 70% of your normal damage 3 times over 0.6s. On a hit, has a 20% chance to inflict Toxin that deals 9% of your base max hitpoints as damage over 10s and gives the enemy -15% Global Accuracy for 1 of the enemy's turns.
An avoidable attack that deals 180% of your normal damage. On a hit, has a 15% chance to apply Fear for 1 turn.
- Hits
- 2
- Time between hits
- 0.2 seconds
Perform 2 avoidable attacks that deal 105% of your normal damage over 0.2s. On a hit, has a 50% chance to inflict Wither which gives the enemy -1% Abyssal Resistance and -2% Global Evasion that stacks up to 10 times until the end of the fight
- Lacerate5%
An avoidable attack that deals 140% of your normal damage. On a hit, inflicts 3 stacks of Laceration. Laceration deals damage equal to 1% of your max hit per stack (Stacks up to 25 times) every 0.5s.
- Hits
- 3
- Time between hits
- 0.4 seconds
An avoidable attack that deals 60% of your normal damage 3 times over 0.8s. On a hit, has a 10% chance to inflict Blight. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 2s (Stacks up to 10 times, removed at max stacks).
An avoidable attack that deals 100% of your max hit as damage. On a hit, applies stun for 1 turn and inflicts Blight. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 2s (Stacks up to 10 times, removed at max stacks).
An avoidable attack that deals 100% of your max hit as damage. On a hit, has a 5% chance to apply Fear for 1 turn.
- Hits
- 3
- Time between hits
- 0.4 seconds
An avoidable attack that deals 85% of your normal damage 3 times over 0.8s. On a hit, inflicts Wither which gives the enemy -1% Abyssal Resistance and -2% Global Evasion that stacks up to 10 times until the end of the fight and inflicts Bleed that deals 200% of the damage dealt as damage over 10s.
- Hits
- 3
- Time between hits
- 0.4 seconds
An avoidable attack that deals 100% of your normal damage 3 times over 0.8s. On a hit, has a 10% chance to inflict Silence, which prevents the enemy from performing special attacks for 1 of the enemy's turns.
- Hits
- 4
- Time between hits
- 0.3 seconds
An avoidable attack that deals 100% of your normal damage 4 times over 0.9s. On a hit, inflicts Silence, which prevents the enemy from performing special attacks for 1 of the enemy's turns.
An avoidable attack that deals 100% of your max hit as damage. On a hit, inflicts Eldritch Curse which disables the enemy's lifesteal and hitpoint regeneration for 3 of their turns.
- Hits
- 7
- Time between hits
- 0.3 seconds
- Lifesteal
- 5%
An avoidable attack that deals 95% of your normal damage 7 times over 1.8s. Heals you for 5% of the damage dealt.
- Hits
- 8
- Time between hits
- 0.15 seconds
An avoidable attack that deals 50% of your max hit as damage 8 times over 1.05s. On a hit, inflicts a Slow that gives the enemy +20% Attack Interval for 1 of the enemy's turns and inflicts 1 stack of Voidburst. Voidburst stacks up to 5 times. Upon reaching maximum stacks, they take damage equal to 100% of your base max hit.
- Hits
- 3
- Time between hits
- 0.3 seconds
An avoidable attack that deals 100% of your normal damage 3 times over 0.6s. On a hit, inflicts 1 stack of Voidburst. Voidburst stacks up to 5 times. Upon reaching maximum stacks, they take damage equal to 100% of your base max hit.
- Hits
- 2
- Time between hits
- 0.2 seconds
Perform 2 avoidable attacks that deal 85% of your normal damage on the 1st attack and 100% of your normal damage on the 2nd attack. On a hit, gives you +30% Global Evasion for 2 of your turns and has a 10% chance to inflict Blight. Blight gives -3% Maximum Hit,-3% Global Accuracy,-3% Global Evasion every 2s (Stacks up to 10 times, removed at max stacks).
- Hits
- 2
- Time between hits
- 0.2 seconds
Perform 2 avoidable attacks that deal 60% of your normal damage over 0.2s. On a hit, gives you -10% Attack Interval and +10% Maximum Hit for 2 of your turns and has a 5% chance to apply Fear for 1 turn
- Hits
- 3
- Time between hits
- 0.3 seconds
An avoidable attack that deals up to 130% of your normal damage 3 times over 0.6s. On a hit, inflicts 2 stacks of Laceration and inflicts Bleed that deals 400% of the damage dealt as damage over 10s. Laceration deals damage equal to 1% of your max hit per stack (Stacks up to 25 times) every 0.5s.
Equipment bonuses
Combat loadout- Also occupies
Offhand
- +87 Melee Stab Bonus
- +231 Melee Slash Bonus
- +87 Melee Block Bonus
- +2358 Melee Strength Bonus
- +8 Melee Defence Bonus
Upgrade Item
AP100,000,000,000
Eternity Sword (Uncharged)1
Charge Stone (Melee)1