Eternity Staff

Special Attack

  • An avoidable attack that deals 140% of your normal damage. On a hit, gives the enemy -3% Maximum Hit for 1 of the enemy's turns.

  • Hits
    2
    Time between hits
    0.2 seconds

    An avoidable attack that deals 85% of your normal damage 2 times over 0.2s. On a hit, has a 20% chance to inflict Toxin that deals 9% of your base max hitpoints as damage over 10s and gives the enemy -15% Global Accuracy for 1 of the enemy's turns.

  • Hits
    3
    Time between hits
    0.3 seconds

    An avoidable attack that deals 80% of your normal damage 3 times over 0.6s. On a hit, has a 5% chance to apply Fear for 1 turn.

  • Hits
    2
    Time between hits
    0.3 seconds

    Perform 2 avoidable attacks that deal 100% of your min hit to 22% of your max hit over 0.3s. On a hit, has a 10% chance to inflict Wither which gives the enemy -1% Abyssal Resistance and -2% Global Evasion that stacks up to 10 times until the end of the fight

  • Hits
    2
    Time between hits
    0.2 seconds

    Perform 2 avoidable attacks that deal 100% of your min hit to 115% of your max hit over 0.2s. On a hit, has a 10% chance to apply sleep for 1 turn

  • An avoidable attack that deals 140% of your normal damage. On a hit, inflicts 3 stacks of Laceration. Laceration deals damage equal to 1% of your max hit per stack (Stacks up to 25 times) every 0.5s.

  • Perform a regular attack. On a hit, inflicts Toxin that deals 9% of your base max hitpoints as damage over 10s.

  • Hits
    4
    Time between hits
    0.3 seconds

    An avoidable attack that deals 70% of your normal damage 4 times over 0.9s.

  • Hits
    2
    Time between hits
    0.3 seconds

    An avoidable attack that deals 100% of your normal damage 2 times over 0.3s. Gives you +20% Global Evasion for 1 of the enemy's turns.

  • Hits
    3
    Time between hits
    0.2 seconds

    An avoidable attack that deals 100% of your normal damage 3 times over 0.4s. On a hit, inflicts Wither which gives the enemy -1% Abyssal Resistance and -2% Global Evasion that stacks up to 10 times until the end of the fight and inflicts a Slow that gives the enemy +15% Attack Interval for 3 of the enemy's turns.

  • Hits
    10
    Time between hits
    0.3 seconds

    An avoidable attack that deals 40% of your max hit as damage 10 times over 2.7s. On a hit, gives the enemy -12% Maximum Hit for 1 of the enemy's turns and inflicts Silence, which prevents the enemy from performing special attacks for 1 of the enemy's turns.

  • An avoidable attack that deals 100% of your max hit as damage. On a hit, inflicts Eldritch Curse which disables the enemy's lifesteal and hitpoint regeneration for 3 of their turns.

  • Hits
    4
    Time between hits
    0.3 seconds

    An avoidable attack that deals 100% of your normal damage 4 times over 0.9s. On a hit, inflicts a stack of Laceration, inflicts Blight, and applies Fear for 1 turn.

  • Hits
    3
    Time between hits
    0.2 seconds

    An avoidable attack that deals 100% of your max hit as damage 3 times over 0.4s. On a hit, inflicts 1 stack of Voidburst. Voidburst stacks up to 5 times. Upon reaching maximum stacks, they take damage equal to 100% of your base max hit.

  • Hits
    3
    Time between hits
    0.3 seconds

    An avoidable attack that deals 100% of your normal damage 3 times over 0.6s. On a hit, inflicts 1 stack of Voidburst. Voidburst stacks up to 5 times. Upon reaching maximum stacks, they take damage equal to 100% of your base max hit.

  • Hits
    3
    Time between hits
    0.3 seconds

    An avoidable attack that deals up to 69% of your normal damage 3 times over 0.6s. On a hit, inflicts Ablaze that deals 200% of your max hit as damage over 10s and gives the enemy -20% Global Evasion for 2 of your turns.

  • Hits
    69
    Time between hits
    0.2 seconds

    An avoidable attack that deals damage equal to 100% of the attacker's max hit. On a hit, there is a 100% chance to apply Burn, Poison, Ablaze, Toxin, Fear, Bleed, Wither, Blight or Voidburst

Equipment bonuses

Combat loadout
  • +70 Magic Attack Bonus
  • +100% Magic Damage Bonus
  • +30 Melee Defence Bonus
  • +50 Magic Defence Bonus

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