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Stats
- Gives the Enemy: -80% Attack Interval
- +100% Maximum Hitpoints
Increase Abyssal Level Cap
Each purchase raises one skill's Abyssal level cap by 10. It costs 25,000 AP × 1.2 to the power of the purchases already made, at most × 40,000.
A cap can rise to the lowest Abyssal Level among Attack, Strength, Defence, Hitpoints, Ranged, Magic, plus 10, rounded down to a multiple of 10.
Starting items
Skill unlock cost
| Unlock | |
|---|---|
| 1 | 10,000 |
| 2 | 25,000 |
| 3 | 50,000 |
| 4 | 200,000 |
| 5 | 250,000 |
| 6 | 400,000 |
| 7 | 1,000,000 |
| 8 | 2,500,000 |
| 9 | 10,000,000 |
| 10 | 25,000,000 |
| 11 | 50,000,000 |
| 12 | 100,000,000 |
| 13 | 200,000,000 |
| 14+ | 500,000,000 |
Starting Abyssal level caps
Active Modifiers
- -80% Attack Interval
- -2s Monster Respawn Timer
- +100% Maximum Hitpoints
- -80% Woodcutting Interval
- -80% Fishing Interval
- -80% Firemaking Interval
- -80% Cooking Interval
- -80% Mining Interval
- -80% Smithing Interval
- -80% Thieving Interval
- -80% Farming Interval
- -80% Crafting Interval
- -80% Fletching Interval
- -80% Runecrafting Interval
- -80% Herblore Interval
- -80% Summoning Interval
- -80% Agility Interval
- -80% Astrology Interval
- -80% Magic Interval
- +800% Mastery XP in all Skills
- -80% Summoning Familiar Attack Interval
- -80% Cartography survey interval
- -80% Cartography paper making interval
- -80% Cartography Dig Site Map upgrade interval
- +400% Township Happiness
- +400% Township Education