Fletching

Crafting efficiency

Related reading

Tutorial

Craft Ranged Equipment

Create various types of Ranged weapons and ammunition for use in Combat.

Some weapons require a certain type of ammunition, while others can be used individually.

Crafting Steps

Each item requires a set number of steps to complete. Ingredients are consumed and rewards are granted upon completion.

Requirements

Enemy
Golbin
Value
1

Mastery Guild ranks

RankMastery points required
Fletching Initiate0%
Apprentice Fletcher40%
Journeyman Fletcher60%

Mastery Guild bonuses

Bonus
Fletching Rank 2
Rank
Apprentice Fletcher
Bonus
+10% Fletching XP
Bonus
Fletching Rank 3
Rank
Journeyman Fletcher
Bonus
+5% Output Doubling chance in Fletching
Bonus
+5% Input Preservation chance in Fletching

Scenery

Scenery
Day

How artisan skills work

Crafting steps

  1. A craft takes Steps steps, one every Interval. Each step needs the full Item cost and Currency cost on hand, or crafting stops.
  2. While more than one step remains, Step Skipping Chance completes two steps at once.
  3. After the last step the ingredients are spent, unless Input Preservation Chance keeps them.
  4. The craft then pays each Products entry whose chance succeeds, in ascending chance, each doubled with Output Doubling Chance, and XP once per craft.

Game messages

skill StoppedLack of resources available.

A finished craft leaves too little of its Item cost or Currency cost for the next one, and the skill stops. Cooking, Firemaking and Herblore stop with the same message.

How artisan skills work

Mastery Guild points

Guild points

  1. Each completed task adds its category's base points to its skill's guild; a task that stops being complete takes them back.
  2. A skill's total points are the base points of every task it lists. A rank is reached at ceil(total × the rank's point percent) points.
Points per rank
SkillTask pointsRanks
Fletching57Fletching Initiate 0; Apprentice Fletcher 23; Journeyman Fletcher 35
Mastery Guild points

Prayer XP

Prayer XP

  1. While any prayer is active, each of your hits that deals damage pays XP from Base experience, with that hit's damage and the summed base cost of the active prayers.
Prayer XP

Mechanics

Toolbelt bonuses from

Can consume

Required by

Obtained from

Objective of

Constellations

  • SylliaAstrology
    Base XP
    21
    Base knowledge
    1
    Minor nodes per major node
    4
    Base interval
    3 s

Actions and recipes

Mastery Guild tasks