Accurate | - Effect
- Positive
- Default turns
- 1
|
Acid Burn | - Effect
- Negative
- Damage per turn
- 1% of applier's Max Hit
|
Acid Burns | - Effect
- Negative
- Maximum stacks
- 50
|
Aggravated | - Effect
- Negative
- Default turns
- 99
|
Ambush | - Effect
- Negative
- Damage per turn
- Up to 10% of applier's Max Hit
|
Armour Dent | - Effect
- Negative
- Default turns
- 2
|
Asphyxiate | - Effect
- Negative
- Damage per proc
- 8% of applier's Max Hit
- Proc interval
- 1.5 s
- Procs
- 4
|
Bleed | - Effect
- Negative
- Proc interval
- 1 s
- Procs
- 10
|
Bleed | - Effect
- Negative
- Damage per proc
- 20% of attack damage dealt
- Proc interval
- 1 s
- Procs
- 10
|
Bleed Immunity | - Effect
- Positive
- Default turns
- 1
|
Bleed Weak | - Effect
- Negative
- Default turns
- 5
|
Blind | - Effect
- Negative
- Default turns
- 2
|
Blinded | - Effect
- Negative
- Default turns
- 1
|
Burn | - Effect
- Negative
- Damage per proc
- 4% of applier's Max Hit
- Proc interval
- 0.3 s
- Procs
- 10
|
Burn Immunity | - Effect
- Positive
- Default turns
- 1
|
Burning Flame | - Effect
- Negative
- Maximum stacks
- 100
|
Burning Shield | - Effect
- Negative
- Default turns
- 4
|
Chilled | - Effect
- Negative
- Default turns
- 5
|
Controlled Hivemind | - Effect
- Positive
- Maximum stacks
- 3
|
Corrupt | - Effect
- Negative
- Default turns
- 3
|
Deep Wound | - Effect
- Negative
- Maximum stacks
- 100
|
Desert Heat | - Effect
- Negative
- Default turns
- 690
|
Drain | - Effect
- Negative
- Default turns
- 1
|
Drenched | - Effect
- Negative
- Default turns
- 2
|
Drowsy | - Effect
- Negative
- Default turns
- 5
|
Dwarven Pride | - Effect
- Negative
- Maximum stacks
- 40
|
Ensnared | - Effect
- Negative
- Default turns
- 1
|
Evasive | - Effect
- Positive
- Default turns
- 2
|
Explosive | - Effect
- Negative
- Damage per turn
- 100% of applier's Max Hit
|
Exposed | - Effect
- Negative
- Default turns
- 1
|
Exsanguinate | - Effect
- Negative
- Maximum stacks
- 12
|
Flesh Mending | - Effect
- Negative
- Healing per turn
- 1% of applier's Current Hitpoints
|
Flooded | - Effect
- Negative
- Default turns
- 2
|
Fracture | - Effect
- Negative
- Default turns
- 2
|
Freeze | - Effect
- Negative
- Default turns
- 1
|
Freeze Immunity | - Effect
- Negative
- Default turns
- 1
|
Green Butterfly | - Effect
- Positive
- Healing per turn
- 3 Damage
|
Guarded | - Effect
- Positive
- Default turns
- 2
|
Haste | - Effect
- Positive
- Default turns
- 2
|
Hivemind | - Effect
- Positive
- Maximum stacks
- 10
|
Life Drain | - Effect
- Negative
- Default turns
- 3
|
Magic Chaining | - Effect
- Positive
|
Malformed | - Effect
- Negative
- Damage per proc
- 1% of applier's Current Hitpoints
- Proc interval
- 2 s
- Procs
- 99,999
|
Melding | - Effect
- Negative
- Default turns
- 5
|
Melee Chaining | - Effect
- Positive
|
Mind Drain | - Effect
- Negative
- Default turns
- 2
|
Off Balance | - Effect
- Negative
- Maximum stacks
- 20
|
Overgrowth | - Effect
- Negative
|
Pestilent | - Effect
- Negative
- Default turns
- 1
|
Phantasm | - Effect
- Positive
- Default turns
- 2
|