Combat effects

Combat effects

Demo 0.11.2
NameDetails
Accurate
Effect
Positive
Default turns
1
Acid Burn
Effect
Negative
Damage per turn
1% of applier's Max Hit
Acid Burns
Effect
Negative
Maximum stacks
50
Aggravated
Effect
Negative
Default turns
99
Ambush
Effect
Negative
Damage per turn
Up to 10% of applier's Max Hit
Armour Dent
Effect
Negative
Default turns
2
Asphyxiate
Effect
Negative
Damage per proc
8% of applier's Max Hit
Proc interval
1.5 s
Procs
4
Bleed
Effect
Negative
Proc interval
1 s
Procs
10
Bleed
Effect
Negative
Damage per proc
20% of attack damage dealt
Proc interval
1 s
Procs
10
Bleed Immunity
Effect
Positive
Default turns
1
Bleed Weak
Effect
Negative
Default turns
5
Blind
Effect
Negative
Default turns
2
Blinded
Effect
Negative
Default turns
1
Burn
Effect
Negative
Damage per proc
4% of applier's Max Hit
Proc interval
0.3 s
Procs
10
Burn Immunity
Effect
Positive
Default turns
1
Burning Flame
Effect
Negative
Maximum stacks
100
Burning Shield
Effect
Negative
Default turns
4
Chilled
Effect
Negative
Default turns
5
Controlled Hivemind
Effect
Positive
Maximum stacks
3
Corrupt
Effect
Negative
Default turns
3
Deep Wound
Effect
Negative
Maximum stacks
100
Desert Heat
Effect
Negative
Default turns
690
Drain
Effect
Negative
Default turns
1
Drenched
Effect
Negative
Default turns
2
Drowsy
Effect
Negative
Default turns
5
Dwarven Pride
Effect
Negative
Maximum stacks
40
Ensnared
Effect
Negative
Default turns
1
Evasive
Effect
Positive
Default turns
2
Explosive
Effect
Negative
Damage per turn
100% of applier's Max Hit
Exposed
Effect
Negative
Default turns
1
Exsanguinate
Effect
Negative
Maximum stacks
12
Flesh Mending
Effect
Negative
Healing per turn
1% of applier's Current Hitpoints
Flooded
Effect
Negative
Default turns
2
Fracture
Effect
Negative
Default turns
2
Freeze
Effect
Negative
Default turns
1
Freeze Immunity
Effect
Negative
Default turns
1
Green Butterfly
Effect
Positive
Healing per turn
3 Damage
Guarded
Effect
Positive
Default turns
2
Haste
Effect
Positive
Default turns
2
Hivemind
Effect
Positive
Maximum stacks
10
Life Drain
Effect
Negative
Default turns
3
Magic Chaining
Effect
Positive
Malformed
Effect
Negative
Damage per proc
1% of applier's Current Hitpoints
Proc interval
2 s
Procs
99,999
Melding
Effect
Negative
Default turns
5
Melee Chaining
Effect
Positive
Mind Drain
Effect
Negative
Default turns
2
Off Balance
Effect
Negative
Maximum stacks
20
Overgrowth
Effect
Negative
Pestilent
Effect
Negative
Default turns
1
Phantasm
Effect
Positive
Default turns
2