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Tutorial
Start Fishing
Select a location and a fishing spot to begin catching Fish.
Random Catches
Many fishing spots contain multiple types of Fish. Each catch randomly determines which Fish you receive.
Junk
There is a chance to catch Junk instead of Fish.
Special Items
Some fishing spots offer special items that you can collect while fishing.
Requirements
- Skill level
Woodcutting2
Mastery Guild ranks
| Rank | Mastery points required |
|---|---|
| Fishing Initiate | 0% |
| Apprentice Angler | 40% |
| Journeyman Angler | 60% |
Mastery Guild bonuses
Scenery

Tooltips
Perform a catch attempt. If you catch the Priority Fish, continue as normal. If not, immediately perform another standard catch attempt. Special Item rolls only occur once during this whole process.
Your chance to catch a fish.
Your chance to catch Junk.
How Fishing works
- A cast that catches junk still pays its XP.
Fishing cast
- Each cast waits a uniform time between the minimum and maximum of Interval.
- With a priority fish set, the cast first rolls Fish chance and one fish by weight; when that fish is the priority fish it is caught, a uniform quantity between its minimum and maximum, doubled with Output Doubling Chance.
- Otherwise the cast catches junk unless Fish chance or Junk Reroll Chance succeeds. Junk is one item, two with Output Doubling Chance. A fish is chosen by weight, a uniform quantity between its minimum and maximum, doubled with Output Doubling Chance.
- With Junk to GP (%) above 0, junk is sold at once for its sale price × quantity × Junk to GP (%) instead of entering the bank.
- Every cast then checks the Special product chances in ascending chance and awards the first that succeeds, doubled with Output Doubling Chance. After an award, Second Special Item Chance runs the check once more.
- Every cast pays XP, junk included.
Game messages
- Base experience
Recipe base experience- Base random product chances
Recipe random products- Base special product chances
Recipe special products- Special product chances
- Chance
clamp(Base special product chances chance + Flat special product chance + Base special product chances chance × Increased Special Item Chance, 0, 1)QuantityBase special product chances quantity + trunc(Flat special product quantity) - Interval
- Min
(floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))) if floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))) > floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))), otherwise floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%)))) if floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))) < floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))), otherwise floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))) if floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))) > floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))), otherwise floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%)))Max(floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))) if floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))) > floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))), otherwise floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%)))) if floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))) < floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))), otherwise floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))) if floor((Recipe base min interval + Min Interval (Flat)) × (1 + Min Interval (%))) > floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))), otherwise floor((Recipe base max interval + Max Interval (Flat)) × (1 + Max Interval (%))) - Fish chance
clamp((Recipe fish chance + Flat fish chance) × (1 + Increased fish chance), 0, 1)- Junk chance
clamp(1 − Fish chance, 0, 1)
Mastery Guild points
Guild points
- Each completed task adds its category's base points to its skill's guild; a task that stops being complete takes them back.
- A skill's total points are the base points of every task it lists. A rank is reached at ceil(total × the rank's point percent) points.
| Skill | Task points | Ranks |
|---|---|---|
| 58 | Fishing Initiate 0; Apprentice Angler 24; Journeyman Angler 35 |
Prayer XP
Prayer XP
- While any prayer is active, each of your hits that deals damage pays XP from Base experience, with that hit's damage and the summed base cost of the active prayers.
Mechanics
Toolbelt bonuses from
Seashell Necklace- Sells for
- 8,750 Gold Pieces
Shrapnel Repellent Gloves- Sells for
- 2,500 Gold Pieces
Steadfast Net- Sells for
- 1,114 Gold Pieces
Fisherman's Raincoat- Sells for
- 3,986 Gold Pieces
Bait bonuses from
Basic Bait- Sells for
- 1 Gold Pieces
Mackerel Bait- Sells for
- 1 Gold Pieces
Glowfin Bait- Sells for
- 1 Gold Pieces
Giant Fish Bait- Sells for
- 19 Gold Pieces
Required by
Shallow Shores
Shrapnel River
Lemvor Pier
Windy Coastline
Glowing Depths
Coral Reef
Open Ocean
Shallow PoolsFishing- Base XP
- 8
- Minimum interval
- 4 s
- Maximum interval
- 8 s
- Fish chance
- 80%
Calm ShallowsFishing- Base XP
- 13
- Minimum interval
- 5 s
- Maximum interval
- 11 s
- Fish chance
- 80%
Rocky ShoresFishing- Base XP
- 68
- Minimum interval
- 6 s
- Maximum interval
- 22 s
- Fish chance
- 90%
Quiet BendFishing- Base XP
- 17
- Minimum interval
- 6 s
- Maximum interval
- 12 s
- Fish chance
- 80%
Pebble BankFishing- Base XP
- 35
- Minimum interval
- 8 s
- Maximum interval
- 16 s
- Fish chance
- 90%
Rapid RunsFishing- Base XP
- 54
- Minimum interval
- 9 s
- Maximum interval
- 17 s
- Fish chance
- 90%
Dock WatersFishing- Base XP
- 25
- Minimum interval
- 5 s
- Maximum interval
- 17 s
- Fish chance
- 80%
Pier WalkFishing- Base XP
- 42
- Minimum interval
- 6 s
- Maximum interval
- 18 s
- Fish chance
- 80%
Sea EdgeFishing- Base XP
- 96
- Minimum interval
- 9 s
- Maximum interval
- 19 s
- Fish chance
- 90%
Windswept ShoresFishing- Base XP
- 16
- Minimum interval
- 2 s
- Maximum interval
- 10 s
- Fish chance
- 90%
Shimmering DepthsFishing- Base XP
- 34
- Minimum interval
- 4 s
- Maximum interval
- 10 s
- Fish chance
- 100%
+20 Bank SlotsBank Capacity Upgrades- Purchase limit
- 1
+25 Bank SlotsBank Capacity Upgrades- Purchase limit
- 1
Copper Fishing RodFishing Tools- Purchase limit
- 1
Iron Fishing RodFishing Tools- Purchase limit
- 1
Steel Fishing RodFishing Tools- Purchase limit
- 1
Mithril Fishing RodFishing Tools- Purchase limit
- 1
Adamant Fishing RodFishing Tools- Purchase limit
- 1
Copper ReelFishing Tools- Purchase limit
- 1
Iron ReelFishing Tools- Purchase limit
- 1
Steel ReelFishing Tools- Purchase limit
- 1
Mithril ReelFishing Tools- Purchase limit
- 1
Adamant ReelFishing Tools- Purchase limit
- 1
Wooden Fishing PoleFishing Tools- Purchase limit
- 1
Oak Fishing PoleFishing Tools- Purchase limit
- 1
Willow Fishing PoleFishing Tools- Purchase limit
- 1
Maple Fishing PoleFishing Tools- Purchase limit
- 1
Basic Fishing LineFishing Tools- Purchase limit
- 1
Wrapped Fishing LineFishing Tools- Purchase limit
- 1
Looped Fishing LineFishing Tools- Purchase limit
- 1
AmeriaAstrology- Base XP
- 10
- Base knowledge
- 1
- Minor nodes per major node
- 4
- Base interval
- 3 s
Obtained from
Copper ReelFishing Tools- Purchase limit
- 1
Iron ReelFishing Tools- Purchase limit
- 1
Steel ReelFishing Tools- Purchase limit
- 1
Mithril ReelFishing Tools- Purchase limit
- 1
Adamant ReelFishing Tools- Purchase limit
- 1
Wooden Fishing PoleFishing Tools- Purchase limit
- 1
Oak Fishing PoleFishing Tools- Purchase limit
- 1
Willow Fishing PoleFishing Tools- Purchase limit
- 1
Maple Fishing PoleFishing Tools- Purchase limit
- 1
Basic Fishing LineFishing Tools- Purchase limit
- 1
Wrapped Fishing LineFishing Tools- Purchase limit
- 1
Looped Fishing LineFishing Tools- Purchase limit
- 1
Quest objective of
Objective of
Fishing Level 10Fishing
Fishing Level 30Fishing
Catch a Fish in Shallow Pools 200 timesFishing
Catch a Fish in Shallow Pools 2,000 timesFishing
Catch a Fish in Calm Shallows 200 timesFishing
Catch a Fish in Calm Shallows 2,000 timesFishing
Catch a Fish in Rocky Shores 150 timesFishing
Catch a Fish in Rocky Shores 1,500 timesFishing
Catch a Fish in Quiet Bend 150 timesFishing
Catch a Fish in Quiet Bend 1,500 timesFishing
Catch a Fish in Pebble Bank 150 timesFishing
Catch a Fish in Pebble Bank 1,500 timesFishing
Catch a Fish in Rapid Runs 150 timesFishing
Catch a Fish in Rapid Runs 1,500 timesFishing
Catch a Fish in Dock Waters 150 timesFishing
Catch a Fish in Dock Waters 1,500 timesFishing
Catch a Fish in Pier Walk 150 timesFishing
Catch a Fish in Pier Walk 1,500 timesFishing
Catch a Fish in Sea Edge 100 timesFishing
Catch a Fish in Sea Edge 1,000 timesFishing
Catch a Fish in Windswept Shores 100 timesFishing
Catch a Fish in Windswept Shores 1,000 timesFishing
Catch a Fish in Shimmering Depths 100 timesFishing
Catch a Fish in Shimmering Depths 1,000 timesFishing
Create 175,000 Gold Pieces worth of productsFishing
Create 1,000,000 Gold Pieces worth of productsFishing
Constellations
AmeriaAstrology- Base XP
- 10
- Base knowledge
- 1
- Minor nodes per major node
- 4
- Base interval
- 3 s
Found in
Actions and recipes
Shallow PoolsFishing- Base XP
- 8
- Minimum interval
- 4 s
- Maximum interval
- 8 s
- Fish chance
- 80%
Calm ShallowsFishing- Base XP
- 13
- Minimum interval
- 5 s
- Maximum interval
- 11 s
- Fish chance
- 80%
Rocky ShoresFishing- Base XP
- 68
- Minimum interval
- 6 s
- Maximum interval
- 22 s
- Fish chance
- 90%
Quiet BendFishing- Base XP
- 17
- Minimum interval
- 6 s
- Maximum interval
- 12 s
- Fish chance
- 80%
Pebble BankFishing- Base XP
- 35
- Minimum interval
- 8 s
- Maximum interval
- 16 s
- Fish chance
- 90%
Rapid RunsFishing- Base XP
- 54
- Minimum interval
- 9 s
- Maximum interval
- 17 s
- Fish chance
- 90%
Dock WatersFishing- Base XP
- 25
- Minimum interval
- 5 s
- Maximum interval
- 17 s
- Fish chance
- 80%
Pier WalkFishing- Base XP
- 42
- Minimum interval
- 6 s
- Maximum interval
- 18 s
- Fish chance
- 80%
Sea EdgeFishing- Base XP
- 96
- Minimum interval
- 9 s
- Maximum interval
- 19 s
- Fish chance
- 90%
Windswept ShoresFishing- Base XP
- 16
- Minimum interval
- 2 s
- Maximum interval
- 10 s
- Fish chance
- 90%
Windy BayFishing- Base XP
- 1
- Minimum interval
- 5 s
- Maximum interval
- 15 s
- Fish chance
- 90%
Gusty CliffsideFishing- Base XP
- 1
- Minimum interval
- 10 s
- Maximum interval
- 18 s
- Fish chance
- 90%
Shimmering DepthsFishing- Base XP
- 34
- Minimum interval
- 4 s
- Maximum interval
- 10 s
- Fish chance
- 100%
Glowing RiftFishing- Base XP
- 1
- Minimum interval
- 13 s
- Maximum interval
- 23 s
- Fish chance
- 100%
Luminous AbyssFishing- Base XP
- 1
- Minimum interval
- 14 s
- Maximum interval
- 26 s
- Fish chance
- 100%
Vibrant ShallowsFishing- Base XP
- 1
- Minimum interval
- 11 s
- Maximum interval
- 19 s
- Fish chance
- 90%
Shark CoveFishing- Base XP
- 1
- Minimum interval
- 17 s
- Maximum interval
- 25 s
- Fish chance
- 90%
Bountiful CoralsFishing- Base XP
- 1
- Minimum interval
- 18 s
- Maximum interval
- 26 s
- Fish chance
- 90%
Tuna RunFishing- Base XP
- 1
- Minimum interval
- 12 s
- Maximum interval
- 22 s
- Fish chance
- 80%
Sunlit StretchFishing- Base XP
- 1
- Minimum interval
- 19 s
- Maximum interval
- 29 s
- Fish chance
- 90%
Deep BlueFishing- Base XP
- 1
- Minimum interval
- 22 s
- Maximum interval
- 30 s
- Fish chance
- 100%
Moonlit StreamFishing- Base XP
- 1
- Minimum interval
- 6 s
- Maximum interval
- 12 s
- Fish chance
- 90%
Midnight CoveFishing- Base XP
- 1
- Minimum interval
- 10 s
- Maximum interval
- 17 s
- Fish chance
- 80%
Mastery Guild tasks
Fishing Level 10Fishing
Fishing Level 30Fishing
Catch a Fish in Shallow Pools 200 timesFishing
Catch a Fish in Shallow Pools 2,000 timesFishing
Catch a Fish in Calm Shallows 200 timesFishing
Catch a Fish in Calm Shallows 2,000 timesFishing
Catch a Fish in Rocky Shores 150 timesFishing
Catch a Fish in Rocky Shores 1,500 timesFishing
Catch a Fish in Quiet Bend 150 timesFishing
Catch a Fish in Quiet Bend 1,500 timesFishing
Catch a Fish in Pebble Bank 150 timesFishing
Catch a Fish in Pebble Bank 1,500 timesFishing
Catch a Fish in Rapid Runs 150 timesFishing
Catch a Fish in Rapid Runs 1,500 timesFishing
Catch a Fish in Dock Waters 150 timesFishing
Catch a Fish in Dock Waters 1,500 timesFishing
Catch a Fish in Pier Walk 150 timesFishing
Catch a Fish in Pier Walk 1,500 timesFishing
Catch a Fish in Sea Edge 100 timesFishing
Catch a Fish in Sea Edge 1,000 timesFishing
Catch a Fish in Windswept Shores 100 timesFishing
Catch a Fish in Windswept Shores 1,000 timesFishing
Catch a Fish in Shimmering Depths 100 timesFishing
Catch a Fish in Shimmering Depths 1,000 timesFishing
Gain 1 Pearl Clam from FishingFishing
Gain 10 Pearl Clams from FishingFishing
Gain 1 Seashell Necklace from FishingFishing
Gain 1 Rusty Ancient Dagger from FishingFishing
Gain 5 Rusty Ancient Daggers from FishingFishing
Gain 1 Shrapnel Repellent Gloves from FishingFishing
Gain 1 Lemon Chest from FishingFishing
Gain 5 Lemon Chests from FishingFishing
Gain 1 Seaweed Clump from FishingFishing
Gain 25 Seaweed Clumps from FishingFishing
Gain 1 Steadfast Net from FishingFishing
Gain 10 Steadfast Nets from FishingFishing
Create 175,000 Gold Pieces worth of productsFishing
Create 1,000,000 Gold Pieces worth of productsFishing