Herblore

Crafting efficiency

Related reading

Requirements

Availability
Not available in the demo

Mastery Guild ranks

RankMastery points required
Herblore Initiate0%
Apprentice Herbalist40%
Journeyman Herbalist60%

Scenery

Scenery
Day

How Herblore works

  • Herblore cannot be opened in the demo.

Brewing

  1. A brew prepares for Preparing interval, heats for Heating interval and stirs for Stirring interval, then bottles 10 times, each bottle taking Bottling interval.
  2. Only bottling costs: each bottle needs the full Item cost and Currency cost, spent unless Input Preservation Chance keeps them, or brewing stops.
  3. Each bottle pays one product, the first Products entry in ascending chance whose running total of chances reaches a roll from 0 to 1, doubled with Output Doubling Chance, and XP.
  4. After the tenth bottle the brew starts again with preparing. Stopping resets the brew.
Base item cost
Recipe ingredients items
Base currency cost
Recipe ingredients currencies
Item cost
Quantitymax(1, trunc(Base item cost quantity × (1 + Input Cost)))
Currency cost
Quantitymax(1, trunc(Base currency cost quantity × (1 + Input Cost)))
Base products
Recipe products
Products
Quantitytrunc(max(1, (Base products quantity + Output Quantity (Flat)) × (1 + Percent product quantity)))
Base experience
Recipe base experience
Preparing interval
floor(Recipe base preparing interval × (1 + Preparing Interval (%)) + Preparing Interval (Flat))
Heating interval
floor(Recipe base heating interval × (1 + Heating Interval (%)) + Heating Interval (Flat))
Stirring interval
floor(Recipe base stirring interval × (1 + Stirring Interval (%)) + Stirring Interval (Flat))
Bottling interval
floor(Recipe base bottling interval × (1 + Percent bottling interval) + Bottling Interval (Flat))
Modifiers and base values

Mastery Guild points

Guild points

  1. Each completed task adds its category's base points to its skill's guild; a task that stops being complete takes them back.
  2. A skill's total points are the base points of every task it lists. A rank is reached at ceil(total × the rank's point percent) points.
Mastery Guild points

Prayer XP

Prayer XP

  1. While any prayer is active, each of your hits that deals damage pays XP from Base experience, with that hit's damage and the summed base cost of the active prayers.
Prayer XP

Mechanics

Toolbelt bonuses from

Required by

  • QimicanAstrology
    Base XP
    47
    Base knowledge
    1
    Minor nodes per major node
    4
    Base interval
    3 s

Constellations

  • QimicanAstrology
    Base XP
    47
    Base knowledge
    1
    Minor nodes per major node
    4
    Base interval
    3 s

Actions and recipes