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Requirements
- Quest
- Boarish BonfireAct 1
Step 1
- Objective
- I should be able to follow Gloob's schematics easy enough.
- When complete
- These should work!
- Task
- 1
- Item
Climbing Hook6- Item
Climbing Gloves3- Item
Climbing Boots3- Item
Climbing Rope3- Item
Climbing Harness3- Goal
- Create recipe
- Required progress
- 6
- Recipe
Climbing HookSmithing- Count output quantity
- Yes
- Skill
Smithing- Goal
- Create recipe
- Required progress
- 3
- Recipe
Climbing GlovesCrafting- Count output quantity
- Yes
- Skill
Crafting- Goal
- Create recipe
- Required progress
- 3
- Recipe
Climbing BootsCrafting- Count output quantity
- Yes
- Skill
Crafting- Goal
- Create recipe
- Required progress
- 3
- Recipe
Climbing RopeCrafting- Count output quantity
- Yes
- Skill
Crafting- Goal
- Create recipe
- Required progress
- 3
- Recipe
Climbing HarnessCrafting- Count output quantity
- Yes
- Skill
Crafting
Dialogue
As you walk back into Azamire, you feel a swell of pride at the number of newly constructed buildings. They're small, and you hardly takes you long to count them on two hands, but still, Azamire is rebuilding, bit by bit. Your delight is interrupted by a shriek as you hear a... Golbin run by, chased by the newly appointed Militia Captain - Jass. The chase doesn't last long, and Gloob is held down while Jass berates it, talking about how she's no fool and knows a trap when she sees one.
YouI see that things are going well.
GloobSHE'S GOING TO EAT ME, PLEASE HELP!
JassWe're keeping you here because you were meant to help us, beast!
GloobWhat I said was true! You should be able to sneak into the Ringleader's fortress at night, it'd be fine!
GloobThe guards have wood for brains! You'll see what I mean!
JassWe'll do no such thing! We ought to string you up for what your little pack did to Ana!
YouWhat's happening, exactly?
JassThis beast, is trying to get us to sneak into its boss's hideout tonight. Says all the Golbins will be out escorting a shipment.
YouA shipment of...
Gloob...humans. That's what the Ringleader wants from all of the Golbin tribes he subjugates!
GloobI told you that when you saved me from that group days ago!
JassWhat do you mean, saved you?
GloobI'm... little. Never been useful for much, the other Golbins said. Too 'so-fist-uh-cated', they'd say.
GloobThey were going to tie me up and try to put me in one of the shipments, too, since I wanted to 'act like a human'.
JassAnd why the blazes would they do that?
GloobBecause if a tribe doesn't pay up with enough people, the Ringleader takes his tithe in other ways. Turns us into ents.
GloobSomething about needing a creature's lifeforce. But I wasn't even ever part of that tribe, I got outcast from my own years ago.
YouAnd then they captured you again sometime after the Ringleader took over?
YouWhy were you in the group that attacked us, then?
GloobOne of the Golbin's fancied himself a knight and wanted to use me as a squire. Carry his weapons n' stuff.
GloobWe don't even have knights. But everyone thought it was funny, so they let him until it was going to be time to lump me in with a shipment.
YouSo... You've never even hurt a person?
GloobNo! I even traded with some of your people up north. I would make stuff, then sell it for books. I learned lots.
YouJass... A moment?
JassYou believe this little green booger, don't you?
You manage to pull Jass aside long enough to get her to calm down. She apologies, first to you, then even to Gloob, and says that when she learned that they were capturing people to 'send them somewhere' it sent her over the edge. She asks Gloob to fill you in on what he told her. Every full moon, a bunch of robed figures end up coming to the Ringleader's fortress within the Elder Grove. They come with large, wooden wagons, and leave with people that the surrounding Golbin tribes have captured. He goes on to say that the Golbins at the fortress leave with the robed figures, escorting them... wherever they go, he doesn't know. With the nearing full-moon, it'd be a great chance to get a peek into the fortress, and that he'd even go, but that he'd need some climbing gear and hooks to scale the fort's outer wall. Either hopefully or foolishly, you decide to trust him, and he details how he'd go about making the equipment. You and Jass decide it'd be good to bring Companion Name along as well, and that they'd go over Gloob's memory of the fort to plan the scouting mission while you make the gear.
Rewards
Completion
Dialogue
You, Gloob, and Companion Name set off into the Misty Thicket on the night of the full moon. Gloob brings you through the woods quickly, and it's tough to keep up with his speed. You and Companion Name find yourselves huffing and puffing just outside of the Ringleader's Fortress. In the moonlight, you all see a train of wagons and hobgolbins heading to the north along an old dirt road, but quickly lose track of it as they slip into the dense thicket. With them gone, the three of you use the gear you prepared and scale the walls, landing quietly on the other side. Gloob brings you to several spots throughout the relatively open grounds. A small, ramshackle prison, with several ents patrolling just outside. You pass by a handful of sleeping areas for the fort's living guards, until you reach a large wooden hut Gloob says is the Ringleader's home. Finally, he leads you to a stockpile of various bits that a Golbin would find valuable, taken as tribute or looted from nearby towns. Hides, half-rotten food, weapons and armor, gold, and most notably, dozens upon dozens of caskets of flammable oil and booze. You and Companion Name wait for Gloob to lead you into an ambush, but the trap never comes. True to his word, once he finishes with the important parts of the fortress, the three of you scale back over the wall and head back to Azamire. When you return, you immediately begin talks with Jass about launching an assault on the fortress with what you've learned, and set plans into motion to get the town ready. Clearing a path to bring wagons to the fort, and securing an exit route for prisoners will be essential before launching an attack. Plus, it gives Jass more time to get her people ready, too.
Required by
Climbing HookSmithing- Base XP
- 13
- Steps
- 8
- Base step interval
- 2 s
Climbing GlovesCrafting- Base XP
- 66
- Steps
- 10
- Base step interval
- 2 s
Climbing BootsCrafting- Base XP
- 66
- Steps
- 10
- Base step interval
- 2 s
Climbing RopeCrafting- Base XP
- 66
- Steps
- 10
- Base step interval
- 2 s
Climbing HarnessCrafting- Base XP
- 66
- Steps
- 10
- Base step interval
- 2 s
- Rocky RumbleAct 1