Combat XP

Combat XP

Demo 0.11.2

How it works

Combat XP

  1. Each of your hits that deals damage pays every skill your attack stance lists its XP per damage × the damage, as XP.
  2. Each kill pays those skills kill XP: XP per damage × (4 × the enemy's base armour + 50 × its base ward). An enemy without armour or ward pays no kill XP.

Game messages

Reduces all damage taken by a flat amount equal to the Armour value. This is the final damage calculation step. Base Bonus XP granted per Kill: Hitpoints: kill XP to Hitpoints Other: kill XP to the stance's skills (Allocated based on your Stance)

The tooltip of an enemy's armour. Its kill XP lines are 4 × the enemy's base armour × 0.4 to the skills of your attack stance and × 0.133 to Hitpoints.

Base Bonus XP granted per Kill: Hitpoints: kill XP to Hitpoints Other: kill XP to the stance's skills (Allocated based on your Stance)

Added to the tooltip of an enemy's ward. Its lines are 50 × the enemy's base maximum ward × 0.133 to Hitpoints and × 0.4 to the skills of your attack stance.

Formulas

Damage experience: base experience
Experience gain experience per damage
Killed experience: base experience
Experience gain experience per damage × (4 × Enemy base armour + 50 × Enemy base ward)
Experience gain
Stance experience gain