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Opening items
Demo 0.11.2How it works
Opening an item
- Opening needs the item's open requirements. It takes no time and gives no XP.
- Each opened item removes one from the bank, adds one drop table entry chosen by weight with a uniform quantity between its minimum and maximum, and adds every always-drop.
- Opening several at once pays the summed results together.
- Each item kind keeps its own random sequence. When the bank cannot take a result, opening stops before that item and its roll is kept, so the next opening of that kind gives the same result.