Search
No results
Combat calculator
Drops per kill
| Drop | Chance per kill | Expected per kill | Expected kills for one |
|---|---|---|---|
| 100% | 41 | 1 | |
| 100% | 3.5 | 1 | |
| 7.5% | 1.163 | 13.33 | |
| 5% | 0.775 | 20 | |
| 5% | 0.05 | 20 | |
| 2.5% | 0.025 | 40 |
Levels
- Hitpoints
- 6
- Attack
- 1
- Strength
- 1
- Defence
- 14
- Ranged
- 22
- Magic
- 1
Item drops
- Item
Slime- Maximum quantity
- 5
- Minimum quantity
- 2
Currency drops
- Currency
Gold Pieces- Maximum quantity
- 65
- Minimum quantity
- 17
Attack stances
- Stance
Long-Range100%
Item drops
| Table roll chance | Item | Maximum quantity | Minimum quantity | Selection chance after the table rolls |
|---|---|---|---|---|
| 20% | ||||
| 30 | 1 | 37.5% | ||
| 30 | 1 | 25% | ||
| 1 | 1 | 25% | ||
| 1 | 1 | 12.5% |
Base combat stats
- Normal Damage Power rating
- 427
- Normal Damage Protection rating
- 27
- Turn Interval
- 2.2 s
- Stab Defence Bonus
- 23
- Slash Defence Bonus
- 16
- Crush Defence Bonus
- 27
- Block Defence Bonus
- 27
- Accurate Defence Bonus
- 61
- Powerful Defence Bonus
- 96
- Long-Range Attack Bonus
- 67
- Long-Range Defence Bonus
- 73
- Empowered Defence Bonus
- 183
- Focused Defence Bonus
- 165
- Ranged Strength Bonus
- -15
Passives
- Passive
- Slime
- At Start of Fight
- Gain
Rejuvenate
Found in
Slime ForestSlayer Zones- Difficulty
- Easy