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Combat calculator
Drops per kill
| Drop | Chance per kill | Expected per kill | Expected kills for one |
|---|---|---|---|
| 100% | 44 | 1 | |
| 100% | 3.5 | 1 | |
| 7.5% | 1.163 | 13.33 | |
| 5% | 0.775 | 20 | |
| 5% | 0.05 | 20 | |
| 2.5% | 0.025 | 40 |
Levels
- Hitpoints
- 7
- Attack
- 1
- Strength
- 1
- Defence
- 16
- Ranged
- 1
- Magic
- 25
Item drops
- Item
Slime- Maximum quantity
- 5
- Minimum quantity
- 2
Currency drops
- Currency
Gold Pieces- Maximum quantity
- 70
- Minimum quantity
- 18
Attack stances
- Stance
Focused100%
Item drops
| Table roll chance | Item | Maximum quantity | Minimum quantity | Selection chance after the table rolls |
|---|---|---|---|---|
| 20% | ||||
| 30 | 1 | 37.5% | ||
| 30 | 1 | 25% | ||
| 1 | 1 | 25% | ||
| 1 | 1 | 12.5% |
Base combat stats
- Normal Damage Power rating
- 482
- Normal Damage Protection rating
- 31
- Turn Interval
- 2.2 s
- Stab Defence Bonus
- 96
- Slash Defence Bonus
- 109
- Crush Defence Bonus
- 45
- Block Defence Bonus
- 109
- Accurate Defence Bonus
- 20
- Powerful Defence Bonus
- 7
- Long-Range Defence Bonus
- 32
- Empowered Defence Bonus
- 89
- Focused Attack Bonus
- 54
- Focused Defence Bonus
- 104
- Spell Max Hit
- 34
Passives
- Passive
- Slime
- At Start of Fight
- Gain
Rejuvenate
Found in
Slime ForestSlayer Zones- Difficulty
- Easy